
- Editeur : 10Tons
- Développeur : 10Tons
- Genre : RPG-Action
- Plateformes : Pc – A venir sur Switch, PS4/PS5 & Xbox one serie X (soon …)
- Date de sortie : 6 novembre 2020 (toujours en accès anticipé)
Bonjour à tous les survivants ! A travers cet article, je vais vous présenter le jeu de survie le plus cool après Valheim : « Dysmantle » ! Tout d’abord, je tiens à remercier les développeurs de nous avoir offert l’opportunité de le tester 😀
PS : Article réalisé après 8 heures de jeu !
Hello to all survivors! Through this article, I will introduce you to the coolest survival game after Valheim: « Dysmantle »! First of all, I want to thank the developers for giving us the opportunity to test it: D
PS: Article produced after 8 hours of play!
Gameplay
Mais commençons sans plus tarder ! Dysmantle se veut vraiment fun & cool à jouer, et c’est direct ce qui m’a plu. Durant la première heure de jeu je me suis dit qu’il ne s’agissait que d’un énième jeu de survie ou il faut taper du zombie et explorer à fond une map sans grand intérêt …
Mais plus les heures passent et plus le jeu devient addictif ! Au point de ne plus le voir comme un simple jeu de défonçage de zombie comme on en voit beaucoup. 10Tons ne réinvente pas le genre, certes, mais il impose les choses à sa manière et le fait très proprement. Chaque secteur de la map est très soigné et très important au bon déroulement de votre aventure. Chaque item récolté vous servira :
But let’s get started without further ado! Dysmantle wants to be really fun & cool to play, and that’s straightforward what I liked. During the first hour of the game I told myself that it was just another survival game where you have to hit the zombie and explore a map without much interest …
But the more the hours go by, the more addicting the game becomes! To the point of no longer seeing it as a simple zombie smashing game as we see a lot of them. 10Tons does not reinvent the genre, of course, but he imposes things in his own way and does it very cleanly. Each sector of the map is very neat and very important to the smooth running of your adventure. Each item collected will serve you:
- Tas de feuilles / pile of leaves
- Plastique / plastic
- Céramique / Ceramic
- Métal / Metal
- Ferraille / Scrap
- Planche ou débris de bois / Plank or wood debris
- Tissu / fabric
- Caoutchouc / Rubber
- Et bien d’autres ! / And many others !
Tous ces éléments vont vous permettre d’améliorer vos équipements et d’en débloquer de nouveaux, à travers un petit arbre de compétences simple et facile à prendre en main !
Avec Dysmantle, pas besoin de gérer votre faim, soif et énergie. Les seuls moments où vous allez devoir manger c’est pour restaurer votre santé ou l’améliorer avec des recettes que vous trouverez afin de cuisiner en associant les bons ingrédients.
Une fois rassasié, vous devrez accomplir diverses missions, collecter des enregistrements pour comprendre les évènements in game. Les objectifs sont assez simples et bien expliqués !
All these elements will allow you to improve your equipment and unlock new ones, through a small skill tree that is simple and easy to learn!
With Dysmantle, there is no need to manage your hunger, thirst and energy. The only times you are going to have to eat is to restore your health or improve it with recipes that you can find in order to cook by combining the right ingredients.
Once full, you will have to complete various missions, collect records to understand the events in game. The objectives are quite simple and well explained!
La difficulté du jeu est très bien dosée. Aussi, restez un minium sérieux avec vos ennemis, qui pourraient vite vous faire regretter vos mauvaises décisions … Car une fois mort, vous réapparaitrez à votre dernier campement et devrez retourner sur votre cadavre afin de récupérer tous les loots s’y trouvant !
Parlons justement des campements. Vous n’aurez pas à la gérer. Pas de construction à réaliser ou à faire évoluer. Juste un feu de camp, un gros coffre de rangement et … rien de plus ! Et c’est ça que j’adore. Pas de prise de tête pour savoir si je suis bien protégé. Le feu de camp vous servira de coin de repos pour restaurer votre vie ou votre attaque spéciale. Il vous servira également à faire up vos équipements et en débloquer de nouveau !
Il vous arrivera également de devoir résoudre de petites énigmes dans des tombeaux dans lesquels se dégage comme une nostalgie de jeux rétro (ne me demandez pas lesquels, c’est un sentiment qui m’est tombé dessus sans prévenir ^^). Cela me rappelle de bons souvenirs et c’est une bonne chose !
The difficulty of the game is very well balanced. Also, remain a serious minium with your enemies, who could quickly make you regret your bad decisions … Because once dead, you will reappear at your last camp and will have to return to your corpse in order to recover all the loots there!
Let’s talk about the camps. You won’t have to deal with it. No construction to achieve or to evolve. Just a campfire, a big storage chest and … nothing more! And that’s what I love. No headaches to know if I am well protected. The campfire will serve as a resting spot to restore your life or special attack. It will also be used to upgrade your equipment and unlock new ones!
You may also have to solve small puzzles in tombs in which a nostalgia for retro games emerges (do not ask me which ones, it is a feeling that fell on me without warning ^^). It brings back good memories to me and that’s a good thing!

Les Graphismes
10Tons nous propose des graphismes plutôt cools, de style cartoon, qui ne demanderont que très peu de ressources à votre PC. Cependant, le jeu reste très détaillé, beau et plein de couleurs. Même les zombies ou monstres que vous pourrez croiser seront variés et bien réalisés !
La seule petite chose que je trouve à redire est sur l’angle de caméra utilisé (3D isométrique). Elle peut en rebuter certains. Mais ne vous inquiétez pas, malgré quelques petits caprices, elle n’est pas plus dérangeante que cela !
L’ambiance sonore est également super bien réussie avec une belle petite musique lorsque vous vous reposez à votre campement.
10Tons we have some pretty cool, cartoon-style graphics that won’t demand much from your PC. However, the game is still very detailed, beautiful and full of color. Even the zombies or monsters that you can cross will be varied and well made!
The only little thing I can find fault with is the camera angle used (isometric 3D). It may put off some. But don’t worry, despite a few quirks, she’s no more disturbing than that!
The sound environment is also very successful with a nice little music when you rest at your camp.
Résumé :
Dysmantle ne se démarque pas forcément des autres jeux de survie. Il ne réinvente pas le genre, mais propose tout de même un gameplay fun et sympa à prendre en main, sans se prendre la tête ! Le jeu reste accessible au plus grand nombre et vous permet de passer un agréable moment tout en vous amusant. Pour ma part, je trouve ce jeu en bonne voie, et je pense même qu’il pourrait encore nous surprendre !
Dysmantle doesn’t necessarily stand out from other survival games. It does not reinvent the genre, but still offers fun and cool gameplay to take in hand, without taking the lead! The game remains accessible to as many people as possible and allows you to have a good time while having fun. For my part, I find this game on the right track, and I even think that it could still surprise us!
Les points positifs : (The positive points)
- Très joli et plein de couleurs, une direction artistique vraiment sympa ! (Very pretty and full of colors, a really nice artistic direction!)
- Une vraie sensation de level up de son équipement. (A real feeling of leveling up his equipment.)
- Une map suffisamment grande. (A sufficiently large map.)
- Une ambiance très réussie. (A very successful atmosphere.)
- Des énigmes sympas et pas trop prise de tête. (Cool puzzles and not too much headache.)
Les points négatifs : (The negative points)
- Une caméra parfois capricieuse. (A sometimes capricious camera.)
- Le système de looking des ennemis très chiant, même quand l’option « Auto-look » est désactivée. (Very annoying enemy looking system, even when the « Auto-look » option is disabled.)
La note que j’attribue à Dysmantle, pour cette belle réussite, est de 16/20 !
The mark that I give to Dysmantle, for this great success, is 16/20!
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